IridescentCraftTester guide & wiki

IridescentCraft Wiki

Living documentation for IridescentCraft, a progression-focused expert-lite Minecraft 1.20.1 Forge modpack with 450+ mods.


Sections

Design

The canonical design reference for all modpack systems.

Progression

Classes & Races

Systems

  • Systems Overview: Death penalty, scaling, enchantments, affixes, skills, loot, food
  • Controls: The pack's default keybind layout, with every important function on its own working key

KubeJS & Technical

Mods

  • Mod Overview: Key mods by tier, config changes
  • Mod List: Every mod in the pack, generated from the mod index

Known Issues

Meta

  • Style Guide: Writing conventions for wiki pages
  • License: Standard's Petty Software License v2.0

Implementation Status

SystemStatusNotes
Tier gating (AStages)ImplementedPer-player tier gating for items, dimensions, and recipes
Dimension scalingImplementedMob stats scale per dimension
Death penaltyImplementedCustom on-death penalty
Loot tables (LootJS)ImplementedLootJS-driven custom loot tables
Skill trees (Pufferfish)ImplementedSkill-point investment trees
Custom enchantmentsImplemented29 custom enchantments
Apotheosis affixesImplementedCustom gear affix system
Difficulty engine (iridescent_difficulty)ImplementedTime-based per-dimension mob scaling
AStages derivative gatingImplementedDiamond, netherite, and End derivatives gated behind progression
Origin layer cleanupImplemented3-prompt flow: Origin (13) → Race (11) → Class (13)
Class respecImplementedRespec your class
Equipment HP halvingImplementedGlass-cannon: equipment max-HP bonuses halved
Progression: token economy (Codex/Heracles)In progressFour-lane token economy (Engineering / Magic / Exploration / Combat). Submitting, the token bank and the boss rush work since October 2026; a tier is bought only with the tier below held
Heracles quest treeIn progressQuest tree driving the token economy
Engineering questlineImplemented14-quest Heracles engineering line (intro through T4 fusion/antimatter capstone) plus an Engineering Lane Codex category with 5 entries
Patchouli CodexWorking14 categories, 113 entries (as of 2026-10-18), advancement-gated
Book suppressionWorkingDuplicate mod guidebooks suppressed
Endgame loops (Part VIII)PartlyRift Shards drop from late bosses and the Mythic Forge crafts the five catalysts; Oblivion's Rift and the Mythic Uniques are not built
Prestige/Ascension (Part IX)In progress5 ascension levels with mob scaling and stat bonuses. Built, but not open to players yet. Operators: do not set a level above 0 on the live world before the rehearsal on a copy; a reset does not take the buff off mobs already scaled
Loot table overhaulImplemented35+ structure mods, boss drops, tier tokens
Villager trade reworkImplemented (October 2026)No villager sells enchanted books or diamond / netherite gear; clerics sell XP bottles from journeyman; a villager keeps the trades it already offers
Waystone recipesImplementedBoss-drop gated crafting
Cross-mod recipe auditImplementedTier-breaking recipes blocked to preserve progression
Mod config auditImplementedMod balance configs aligned to design
Config review passImplementedDisenchanting, Table of XP, and DarkOrb T2-gated; Icarus T3; Aethersteel T4
Tetra integrationImplemented27 modded metal materials (T1 to T4)
Serene Seasons documentationImplementedPatchouli Codex entry for seasonal farming
Mekanism balance overhaulImplementedGenerator nerfs, 2× RF costs, tool/armor removal; ERA-4 pass buffs fusion/fission output, disables radiation + meltdowns (force-shutdown), and T4-pins the fusion/antimatter/Digital-Miner/ultimate facilities
Food system overhaulImplementedFaster hunger drain, reduced structure food, spawn protection
Farmer's Delight cooking conversionImplemented70 recipes converted to Farmer's Delight cooking
Ad Astra integrationIn progress5 planets and 6 orbits as Tier 4 dimensions (gated, Tier 4 difficulty curve), planetary extraction; loot and space enchantments in progress
Blue Skies balance passImplementedMaterials rebalanced to T2 + Tetra integration
Undergarden balance passImplementedTetra stat overrides for 4 metals
Aether dimension mechanicsImplementedThin air, vertigo, updrafts
The Abyss (TATOS) dimension mechanicsImplementedOppressive darkness, corruption, fear aura, void whispers
End overhaulImplementedDragon Exploration Gate, End-themed loot and affixes (the End Compass → End Bastion route is planned, not built)
TF portal activatorImplementedThe Twilight Forest portal is lit with a Codex Token I (the Tier 1 Codex token) or a diamond; stepping through needs Tier 2 (since 17 October 2026, from the next server restart)
Custom Abyss-themed curio ringsImplemented8 curio rings as a curated T3 chain
Server distributionImplementedDedicated server distribution with a unified launcher
Vanilla Origins overhaulImplementedAll 9 origins rebalanced; no lethal environmental effects; food preferences, not restrictions
Race layer rebalanceImplementedRace stat adjustments and functional effects
Origins expansionImplemented4 new races (Demi-God, Ryu, Fallen Angel, Kirin), 11 in total; 4 custom origins (Witch of Ink, Artificial Construct, Witherborn, Slimebodied), 13 in total
Class descriptions updateImplementedClass descriptions match in-game power
Codex expansionImplementedBuild guide, Origins guide, and updated entries
Tectonic terrain tuningImplementedFlatter vertical terrain
Early magic accessImplementedIron's Spells scrolls + copper spell book in Overworld chests
Walkable Mekanism cablesImplementedMekanism cables are walkable
HDPE/rubber pipelineImplementedHDPE Circuit Board + alternative Mekanism rubber recipes
LootJS clutter/food tuningImplementedClutter loot removed, food drops reduced
Apotheosis affix tuningImplementedOverworld affix generation reduced
Relics curationImplementedCurated Relics pool; 3 special boss drops: Ender's Hand, Space Dissector, Shadow Glaive
Village loot overhaulImplementedGear removed, T1 materials added, food capped
Epic RPG Class Artifacts integrationImplemented14 class artifacts + awakening variants + 25 relics; drops only, T2/T4 gated